At Gamescom 2026, we had the opportunity to sit down with members of the team behind Resonance: A Plague Tale Legacy from Asobo Studio.
In this exclusive interview, we talk about the development of the game, its world, storytelling and level design, as well as the work behind bringing the characters to life through voice acting and motion capture.
Joining us for the interview are:
🎮 Carol Ann Bañuls – Lead Writer
🎮 Valérian Robert – Lead Level Designer
🎠Anna Demetriou – Voice Acting & Motion Capture
We discuss the creative process behind Resonance: A Plague Tale Legacy and get a closer look at some of the work, ideas and challenges involved in bringing this new chapter to life.
A big thank you to the team at Asobo Studio for taking the time to speak with us at Gamescom.
Let us know in the comments what you are most excited to see in Resonance: A Plague Tale Legacy!




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